TASing: The Whats, Hows, and WTFs.
Those of you out there who have followed me for a while know I love to speed run. But I must admit, I love TASes (and TASing a bit as well).
First off, I must address what is a TAS and what it is not. First off, a TAS is a "tool-assisted speed run". This means I use tools to achieve the very best times by eliminating human error. Various tools are used such as frame advance, save states, rerecording (using those save states), RAM watching, and more. This creates an entirely different playing field compared to regular "unassisted" speed runs. This doesn't mean I'm cheating. If I passed off a TAS as an unassisted run, that WOULD be cheating, because it is a very unfair comparison between the two.
Some people may not like TASes. That's fine. I don't enjoy all of them either, because some games are rather dull when TASed. But a lot are a lot of fun because they can make you go WTF?!
I'm still very much a rookie to TASing. However, presently I do have 2 published TASes at TASVideos.org and have from time to time worked on others. It's fun, but at the same time a pain in the rear.
Thanks to the recent ability to TAS Playstation 1 games, I've really been trying to get back into TASing. I don't know what I'll be able to accomplish, but I hope to be able to do a few good PSX games someday.
Use the menu on the right to check out various runs I've done or am working on.